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Divisions screenshot

Divisions

by ndivuyo

Use various drawing tools to draw walls that balls can bounc...

View on maxforlive.com Website

Type
MIDI Effect
Author
ndivuyo
Version
1.0
License
Commercial
Live version
10.1.18
Max version
8.1.5
Downloads
0
Updated
No Updates

Description

Use various drawing tools to draw walls that balls can bounce off of. You can create up to 32 emitters to launch balls with different settings. When a ball bounces off of a wall, a MIDI note is output based on the settings of its emitter. Use Divisions to create various different MIDI effects in a less conventional way! Whether a sequencer, arpeggiator, melody/counter point/chord generator, note delay, or whatever else you come up with!

Teaser video:

https://www.youtube.com/watch?v=kgbbAtBWxJs

Walkthrough:

https://www.youtube.com/watch?v=rbchYS_s5ZE

Features:

Various cursor modes for drawing walls, and more:

Emitter selector cursor for selecting, moving, and rotating emitters

Free draw tool

Line draw tool

Ellipse, rectangle, and triangle shape tools with rotation and arc options

Sine wave draw tool with phase and frequency options

Eraser and clear drawn walls function

Up to 32 emitters with independent settings that launch balls:

XY Position and angle of launching balls

Force of launch

Friction for the balls (slows them over time)

Chance of skipping ball launch triggering

Two ball removal modes: after a certain interval or number of wall hits

MIDI note pitch (the note it outputs when colliding with a wall)

Various pitch scale options and tonic option

MIDI note velocity

MIDI note duration with sync options

Modulation sources and bipolar amounts for the MIDI note pitch, velocity, and duration

Modulation options include: Ball position (X and Y), distance from the center, speed, angle, index of total balls, random spray, number of hits left

Functions for copy and pasting emitter settings to each other

NOTE / DISCLAIMER: Emitter parameters cannot be modulated, automated or mapped! This is to avoid creating 32 instances of emitter settings which would make long loading times for the device. To compensate for this there is an internal parameter automation looper for the emitters described below!

Various methods for triggering emitters to launch a ball:

Manual and auto triggering at a set interval

Various options for choosing which emitter is triggered

Ability to have incoming MIDI notes trigger emission and even control when balls are removed

Simulation speed option

Lock to transport

Various edge handling modes

Note output interval quantization

Emitter Parameter Automation looper, which loops changes in Emitter parameters

Attractor/Repeller for adding simple attraction physics to the balls

A small auxillary device called Divisions Listener, which allows sending MIDI notes from different emitters in once device instance to seperate tracks in Ableton so that you can control various instruments from one device.

More:

dillonbastan.com

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