Spectral Attractors
FREE Device!! Spectral Attractors uses a physics simulation ...
- Type
- Instrument
- Author
- ndivuyo
- Version
- 1.0.1
- License
- None
- Live version
- 10.15.1
- Max version
- 8.1.5
- Downloads
- 0
- Updated
- 2020-08-27
Description
FREE Device!! Spectral Attractors uses a physics simulation and a phase vocoder.
Promo: https://www.youtube.com/watch?v=cVI0pU7TGzg
Walkthrough: https://youtu.be/6YW9P36tP3Y
The phase vocoder sounds whatever spectral content is in the current “state”. The “state” is attracted to up to 4 other spectral “states” called “attractors”, which attract the state via the physics simulation with two different modes:
(1) FFT Mode: physics simulation is in 12288 dimensions (a bit higher CPU as a result) in which every FFT frequency bin amplitude, phase value and previous frame value for both left and right channels is a dimension, which results in a complex soundscape and combination of spectrums.
(2) 2D Mode: physics simulation is in 2 dimensions, in which attractors are spread out on a 2D plane based on their spectral differences. The sounding “state” then depends on how close it is to the attractors in a 2D space, resulting in spectra closer to the original attractor states. This mode also includes an option for either interpolating or crossfading based on distance to attractors.
Attractor states are selected by taking “snapshots” of audio in a buffer, which can either be a dropped sample or recorded live from routing audio from another track in Live. Additionally there are parameters for controlling the physics dynamics and real time frequency domain pitch shifting.
** UPDATES **
(v1.0.1)
- Fixed issue when loading first time in live, right channel would have a buzzy saw-like sound.
- Added feature to randomize attractor states from a randomly selected position in the sample
** IMPORTANT **
It’s best to use the newest version of Live, however, it may work on older versions but hasn’t really been tested (especially the presets may not load correctly on older versions)
Has not been substantially tested, so lemme know if there is anything wrong and check here again for updates in case!
CPU will change a lot depending on physics speed, # of attractors and if in FFT or 2D mode.
If you need to reach out to me for any reason: dillonbastan@gmail.com
Or on social medias: DillonBastan
Since this device is free, consider donating some money to a good cause ;)