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Spectral Attractors screenshot

Spectral Attractors

by ndivuyo

FREE Device!! Spectral Attractors uses a physics simulation ...

View on maxforlive.com Website

Type
Instrument
Author
ndivuyo
Version
1.0.1
License
None
Live version
10.15.1
Max version
8.1.5
Downloads
0
Updated
2020-08-27

Description

FREE Device!! Spectral Attractors uses a physics simulation and a phase vocoder.

Promo: https://www.youtube.com/watch?v=cVI0pU7TGzg

Walkthrough: https://youtu.be/6YW9P36tP3Y

The phase vocoder sounds whatever spectral content is in the current “state”. The “state” is attracted to up to 4 other spectral “states” called “attractors”, which attract the state via the physics simulation with two different modes:

(1) FFT Mode: physics simulation is in 12288 dimensions (a bit higher CPU as a result) in which every FFT frequency bin amplitude, phase value and previous frame value for both left and right channels is a dimension, which results in a complex soundscape and combination of spectrums.

(2) 2D Mode: physics simulation is in 2 dimensions, in which attractors are spread out on a 2D plane based on their spectral differences. The sounding “state” then depends on how close it is to the attractors in a 2D space, resulting in spectra closer to the original attractor states. This mode also includes an option for either interpolating or crossfading based on distance to attractors.

Attractor states are selected by taking “snapshots” of audio in a buffer, which can either be a dropped sample or recorded live from routing audio from another track in Live. Additionally there are parameters for controlling the physics dynamics and real time frequency domain pitch shifting.

** UPDATES **

(v1.0.1)

- Fixed issue when loading first time in live, right channel would have a buzzy saw-like sound.

- Added feature to randomize attractor states from a randomly selected position in the sample

** IMPORTANT **

It’s best to use the newest version of Live, however, it may work on older versions but hasn’t really been tested (especially the presets may not load correctly on older versions)

Has not been substantially tested, so lemme know if there is anything wrong and check here again for updates in case!

CPU will change a lot depending on physics speed, # of attractors and if in FFT or 2D mode.

If you need to reach out to me for any reason: [email protected]

Or on social medias: DillonBastan

Since this device is free, consider donating some money to a good cause ;)

Comments (12)

  • wetterberg · August 27 2020
    everybody help! Dillon's been swallowed by the the FFT monster again!
    Another fantastic build, it would seem.
    I get the error "jsui: error calling function paint [attrDips.js]" - a freeze error?
  • ndivuyo · August 27 2020
    Hmmmm lemme check thanks for the catch andreas!! Good to hear from ya
  • ndivuyo · August 27 2020
    Hey it seemed to be frozen fine, and none of the testers reported that. I just refroze it and reuploaded it. Does the error persist? Thanks!
  • oisin · August 27 2020
    great work - thanks!
  • wetterberg · August 27 2020
    hey! :) That's great, it seems it's a "loading MfL devices in Max" problem, it runs just fine in Live. Weird, I've never seen that before, I think.
  • hatyn · September 01 2020
    really cool especially once you understand it
  • Crampe · September 01 2020
    Hey Dillon,
    Awesome work, once again.
    The device is flooding Live's undo history though.
    cheers!
  • ndivuyo · September 01 2020
    @Crampe, I do not get any flooding of undo history. Are you referring to when you create a new state? Or maybe you have an LFO mapped? But if so please reach out to me at [email protected] so I can look into it
  • OCH · September 01 2020
    super!
  • frednoel · September 02 2020
    Awesome!
  • AYA · September 02 2020
    absolutely nuts, tysm
  • Crampe · September 02 2020
    I sent you an email Dillon.

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