FrankShotFreddy
This is the poly build of a complicated monophonic synth I h...
- Type
- Instrument
- Author
- Monetus
- Version
- 2.1.8
- License
- AttributionNonCommercialShareAlike
- Live version
- 9.1.6
- Max version
- 6.1.9
- Downloads
- 1,373
- Updated
- 2014-11-17
Description
This is the poly build of a complicated monophonic synth I had been working on. Here is the overview
-Two FM oscillators with balance
-Two Carrier oscillators with balance
--6 choices of wave-type for each oscillator
--Rough and fine rate control
---Duty cycle modulation for Ramp and Pulse
-Homemade curve ADSR
-Signal routing between three scopes and both axes.
-Biquad filter nested in Poly with a synchronizable cutoff ADSR
-Two Single-sideband ring modulators (hertz shifters)
--Synchronizable glide rate
--Togglable fixed/synchronized starting point
---Retrigger control.
Have some more features I have yet to implement but, I figured I would go ahead and get it up here.
Questions are welcome and appreciated.
- Yes I am aware this works only on one instance for now. When Cycling74 support is finished, I will upload that feature
--Change Log--
(2.1) Should have fixed initialization on loading and with a button. Save a preset before and use it to re-initialize after a voice change until I implement a mechanism for making it hands free
(2.1.5) new* polyphonic biquad based filter with cutoff envelope and filtergraph UI - Reconstructed the original envelope logic as I am fairly sure it didn't hold water. Organized UI scripting.
(2.1.8.) The namesakes of the synth are here. Frank and Freddy are based off of Max's freqshift~ object. Everything has been changed to signal rate to avoid clicks. Voice changes no longer reset anything, you don't have to use the preset object for that. I streamlined numerous features as well, for the observer.