error Pack - sounds born from error
In these devices, Sampling error (serror) ποΈ and Quanti...
- Type
- Audio Effect
- Author
- tomme
- Version
- 1.0
- License
- Commercial
- Live version
- 12.0.5
- Max version
- 8.6.2
- Downloads
- 0
- Updated
- No Updates
Description
In these devices, Sampling error (serror) ποΈ and Quantization error (qerror) π’ are used to produce or process sounds.
πΆ serror and serrorFX
Sampling a sound at a low sample rate β¬ creates aliases (replicas of the original soundβs spectrum) at intervals defined by the sample rate, leading to distortion β‘.
In classic redux/resampling effects, the pitch π΅ of the timbre often changes inconsistently with the original.
π Serror devices calculate the input pitch and tune the resampling effect to create harmonic aliases β¨ and reduce non-harmonic distortions β.
πΉ serror instrument
Starting sound = a sine wave π β resampled to a sample rate multiple of the input pitch πΆ β adds harmonics β¨ β richer sound.
Parameters:
π ADSR graph β sets the dynamic envelope
ποΈ detune β deviation from perfect pitch multiple
π detune % β depth of ADSR on detune
β ratio β multiplication factor of the new sample rate
ποΈ LPF frequency β low-pass filter cutoff
π LPF % β depth of ADSR on LPF cutoff
π§ wide β stereo width
π glide β time between following notes
ποΈ serrorFX effect
Like the instrument, but applied to any input sound π€. Pitch can be:
π΅ auto (pitch tracking)
π² random (different on each onset)
π fixed
Parameters:
ποΈ detune / detune %
β ratio + ratio mode (count, random, fixed)
ποΈ LPF frequency / LPF %
π glide
πΌ mode (auto, random, fixed)
Onset notes πΉ trigger impacts on filter + detune (if % > 0).
π smooth β softens attack
π°οΈ decay β extends tail
π’ qerror
Quantization error = difference between original analog signal π€ and digital representation π» after quantization.
This creates noise/distortion β‘, especially in low-bit-depth systems.
π qerror devices link pitch β quantization error to shape timbres:
πΆ Low notes = coarse, buzzy error
π΅ High notes = finer, hiss-like error
πΉ Attacks/decays = bursts then thinning
πΉ qerror instrument
Sine wave π β copy reduced in bit depth πͺ β subtracted from original β β leaves only the quantization error β‘ = synthesis output.
Parameters:
π’ steps β number of divisions
π steps % β ADSR depth on steps
π mode β 1 (round), 2 (round + normalize), 3 (truncate)
β¬ resampling + resampling %
ποΈ LPF frequency / %
π§ wide
π glide
ποΈ qerrorFX
Same principle, but applied to input sounds π€.
Parameters:
π’ steps + steps %
π mode (1,2,3)
β¬ resampling + %
ποΈ LPF frequency / %
Onset notes πΆ trigger steps, resampling, and filter.
π smooth β softer attack
π°οΈ decay β longer tail