- Type
- MIDI Effect
- Author
- Gross9978
- Version
- 1.3
- License
- AttributionNonCommercialShareAlike
- Live version
- 11.1.6
- Max version
- 8.3.1
- Downloads
- 2,115
- Updated
- 2024-09-22
SliceSEQ is a MIDI Effect for Ableton Live by Gross9978, distributed as Creative Commons Attribution-NonCommercial-ShareAlike. It targets Live 11.1.6 and Max 8.3.1. On maxforlive.com it has 2,115 downloads. First published 2022-07-22, last updated 2024-09-22. 10 user comments below.
New to Max for Live? Read what MIDI Effects do, what the AttributionNonCommercialShareAlike license means, how to install a device.
Description
1.3
-Live 12 check
-Live 11 and Up-
SliceSEQ when "Synced" to a Simpler Device in slice mode will, depending on the selected Mode and settings, play through the loaded sample in a few different ways.
When "Sync" is pressed it will find how many slices are in the sample and add that number of steps plus the correct notes for the slices to the sequencer. It works best When Sliced by Beat as opposed to by Transient or Region.
Normal-Plays through each step in order repeatedly.
Random- Plays through the same amount of steps but randomly.
RandomEveryNth- depending on settings will either play a random bar every Nth bar or a random step every Nth step.
The Velocity and Duration are randomly chosen for each step from a range set from low to high.
There are 8 gates at the bottom that will be applied to any Mode.
I made this less for drum breaks, although it works fine for those, and more for misusing melodic or noise loops. If you get the slice divisions and sequencer rate/settings off enough it'll get pretty annoying in a good way.
1.2 Update fixing the Device Filling Lives undo history and adding the all important rainbows.
Any tips or suggestions are always welcome.Thanks
Comments (10)
I use it to randomly trigger sliced percussion loops like bongo and conga loops. Would be insanely awesome if there was a 'Randomize' button which generates a locked random sequence.